From here on out every topic or question we need your help with will be titled "Community" - so if you want to share yours thoughts and opinions be share to watch for these!
We need your suggestions on self health and how it should be showcased.
Right now player and enemy health is showcased by a crystal above the head of the model. We are discussing some really interesting ideas for the crystals but we are still unsure of how to showcase each players own health.
Please leave your suggestions here and feel free to give detailed explanations of how it should work and why this would be best. Thank you!
P.S. We use lighting on the weapon to showcase your fatigue, we also have spells effects that appear around the weapon already.