So I fired up RG for the first time in a while. i know there haven’t been any updates but I wanted to see how it felt. The world is still beautiful and it felt smoother, but I‘m really frustrated with the turning solution.
I understand that it’s broken, but I kinda feel like even if it worked as intended, it’s not the best solution. I don’t understand why we can’t just have the basic snap/smooth turning with the right thumbstick.
I understand right now that the right thumb stick is the spell wheel And you confirm the spell with trigger. but i feel like this could be “easily” (I know easily is a relative term) remedied by moving the spell wheel to “hold trigger”, move your hand to the spell/buff you want to use and then release the trigger to cast it. Much like the emote wheel in RecRoom or the way you Switch to your gun and multi-tool in Half-Life: Alyx.
One of the first times I played RG, I essentially rage quit from Dying in the arena because I couldn’t turn around and it demotivated me from wanting to make content on the game. Locomotion is so fundamental that it just seems like a waste to mess with a proven movement formula.
Booting up the game again and exploring made me excited and I really want this game to succeed. I just want to do it comfortably.